For the first time ever, I got into the beta for an expansion.
I spent virtually no time in it. Frankly, work pushed me about as close to my limit in June as it possibly could, and I could never justify jumping into beta during very limited play-time/energy when there were things to do in Live. So the invite was, sadly, basically wasted on me. Hopefully next time – if there is a next time – I will have more time to be a contributor, both here and in the beta.
Anyway, I said all of that to say this: I know very little about the upcoming expansion. I have read some, class-mechanic, stat, and gear-wise, but I got basically no experience on beta other than some time on a target dummy about a month or so ago.
That being said, here are my rough priority lists for Legion:
- Feral druid leveled through Legion, in a Loremaster-y – as opposed to world-first-y – type fashion.
- Once I finally hit 100: world quests, dungeons, PvP, and whatever the class hall requires, in order to have fun and possibly get geared for raiding.
- Her professions on their way to being whatever they end up as in Legion.
There are 5 other toons I want to bring into Legion, in relatively this order:
1. Frost Mage – if my druid is my melee toon (and possible healer) for competitive or instance play, the mage may be my ranged option. Fire is cool too, but I love frost from a greater conceptual standpoint, and so far I am enjoying playing him in the pre-patch.
(As a bonus, he is also my Tailor / Jewelcrafter, which I get some value out of…)
2a. Prot warrior – I really respect prot warriors and enjoy the challenge of playing mine. As frustrating as he is to play in certain situations, I love this toon, and I want him to get his sword and shield, and at least see how the spec plays in Legion. So far, he feels fairly powerful in Tanaan, given his relatively low gear level.
2b. Frost DK – because his weapons are reforged from the shards of Frostmourne! Do I get to talk to the new-and-improved Lich King, Bolvar Fordragon? I’ll find out soon enough (those who know, DON’T tell me!!)… Heck, that’s almost enough to make me take this toon into the Broken Isles FIRST.
(But I won’t. But it will happen sooner than later!)
2c. Mushan (hunter) – because he is my hunter, and because I still want to try to live my fantasy of the class in a casual sense, even if it means not prepping him for all the raiding stuff, etc. But his stock is sinking rapidly with respect to having a fun gameplay experience, in my observation thus far this patch.
3. Ret Paladin – …do I really have to say?
This is, admittedly, a tertiary priority, because I really just want the artifact – I don’t know if I will really be able to give much time to her. But, since the expansion will apparently be at least 2 years in length, I have time to maybe do so.
– I am making a Demon Hunter, just to check it out.
– Can you believe I have not ever played a Pandaren toon yet?
– Can you believe I have not leveled a shaman to 100?
– Can you believe I have never leveled a Horde character to max level?
– Or a warlock, monk, or priest?
– . . .
Well, if I at any point thought that there was nothing left for me to do in-game, I was overlooking a lot. Now, it’s not like I’m retiring from my job and plan on spending the next several years immersing myself in everything WoW before the servers go down. But I would like to tackle a few of these, if not all. Here’s what I have in mind:
- As noted above, make a Demon Hunter (the easiest, obviously, to get to max level at this point).
- Level a Pandaren Monk. Alliance side.
- Level a Shaman (probably Dwarf, otherwise Tauren).
- Level a Tauren Druid if the sham is a Dwarf, otherwise Tauren Shaman).
*Side note: I still have both my level 90 and 100 boosts. I may use the 100 boost at some point if I get one of these toons to 90, because I like the leveling process – I’m just done with the WoD process. But the 90 boost I may never use. We’ll see.
I was going to try to list some other things I have in mind, but really that stuff is so far off anyone’s radar right now that I won’t. The above list is enough to cover me for activity into the foreseeable future, especially if my future schedule ends up allowing me to do some raiding!
I’m not terribly interested in Professions this time around. Let me rephrase that: In Legion, I’m not going to go for broke on maxing out each and every profession to cover all of my bases. I’ll get Ana all done, and probably the mage, and the rest may or may not follow. My main focus is one to two toons, and I’m determined to leave a few of my 100s on the bench this time. That’s an idea that’s a direct rejection of the ‘jack of all trades’ meta-game in WoW. I need to focus on having fun. I already have a job. I worked 70 hours at it last week.
Three months ago, my plan for the Legion expansion period was to make a bunch of new toons and level them to 100 without taking them past Pandaria / to Draenor, because I do not really want to play WoD again for a long time, and wasn’t interested in working my WoW endgame ‘job’ again in Legion, in addition to my real job. Now, I’ve got plenty of potential fun on my plate along with some energy to direct toward it!
Thanks for reading this post by Mushan at Mushan, Etc.
I started playing Warlords on launch day – November 13th – during the day. I took my time with it. Regardless of my decision not to blow through the content, I didn’t have much of a choice anyway. In real life, I work retail, and during the past month-plus the place has been devouring all of my time and energy. As such, I started playing that Thursday, spent the next week doing little more than a few quests at a time when I could snatch an hour to play, and finally hit 100 eleven days later, on Sunday the 23rd.
(And here I am, nine days later, finally writing about it. Yeah.)
I had a good time. The game looks beautiful; I took more than 2800 screenshots along the way to 100, both to have a record of quest progress and to simply capture the beauty from time to time. I read the quest texts, and will re-read them the next time I take a character through.
However, now that I’m 100, I don’t know what to do. Since I am not raiding, I’m not trying very hard to gear. The only real post-100 gear that I’ve been going after, very occasionally, is PvP gear. More on that in a moment. I’m basically spending time at 100 doing Garrison dailies, a little bit of PvP, and trying to decide which toon to bring to Draenor next. And that’s about it for now.
Anyway, here are some of my early thoughts on the expansion…
Gearing for Leveling
So far, only Mushan has stepped through the Dark Portal, so I can only vouch for how this worked for that character. However, I can tell you that early-Pandaria heroic dungeon gear is more than adequate for leveling on Draenor.
As I mentioned in a previous post, I started WoD with an item level of 471 (upgraded Heroic dungeon gear). I kept every piece until I was a good way past 92, at which point I picked out the best pieces I had gotten from quests and rares and equipped those. This brought me to ilvl 511. Then, I kept all of those pieces equipped until I was 95, at which point I swapped gear again and bumped my ilvl to 543.
So halfway through the leveling process, I was still basically wearing gear roughly equivalent to Siege of Orgrimmar flex, before upgrades, with no set bonuses.
Before I go further, let me also mention that I did the first couple of levels without a pet. My first use of a pet was during my first Garrison invasion, before which I tamed a wolf because I felt that it was time, and because I did not know what to expect during the invasion. Before that, though, I did the group quest where you kill the elekk elite near your fort by myself, with no pet. I took some hits, but I managed to kite it well enough that I was able to persevere and take it down with little problem.
Anyway, I kept that gear until I was level 98, and when that swap was complete I was up to 580 and had finally eclipsed my top Mists ilvl.
I rode that gear until I hit 100, and then I made my final mass-swap and jumped up to 604. I haven’t built much upon that since, although I haven’t had any real problems out in the world with that gear.
I like that I was able to get some use out of the gear acquired through leveling. I enjoy that part of the leveling process – getting gear as I progress – and I believe it helped me appreciate the enemy encounters along the way much more than if I had Husqvarna-ed my way through Draenor with SoO gear.
It was also nice not banging my head against the wall in SoO over the last couple of months trying to get gear and the heirloom weapons (or legendary cloaks for my alts). I got weapons at regular intervals throught Draenor, as I had suspected I would, and they served me well. It was a much less stressful way for me to play.
After hitting 100, I went to check out Ashran.
After about an hour and a half of play there over three occasions, I don’t have many thoughts on it, other than that the same two bosses always seem to be engaged, and that the fighting always seems to be taking place on the road in the same place. The zone is pretty cool – I’ve enjoyed exploring around – and has been compared to Wintergrasp, but my early impression is that it doesn’t hold a candle to Wintergrasp. I’m pretty disappointed overall. I still want to try out Southshore vs. Tarren Mill, and get my feet wet in some other BGs again. But overall, my time in Ashran has caused me to be more interested in leveling my next toon than in PvP.
I’ve enjoyed the Garrisons more than I thought I would have. I’m glad that I didn’t fuss over them extensively before the launch. It was fun to have the ins and outs revealed to me as I progressed.
I decided to go with the Barn and Tannery to supplement my Leatherworking and Skinning. This has turned out to be beneficial, since I don’t really have time to go out and acquire mats for the daily cooldowns. I also went with the Salvage Yard, Stables, Storehouse, Barracks, and Gladiator’s Sanctum. I’m still leveling my buildings, since I missed a lot of days leading up to and during the holiday. It’s fun, but it also seems like a lot of busy work.
I like having followers. There are some cool people hanging out at my Garrison now: I really like having Admiral Taylor, Rulkan, and Lantresor of the Blade around. I like doing missions, although I’m somewhat handicapped by the fact that I have no followers who can mitigate spells. I’ve got, like, 37 rogues, 12 priests, 15 warriors, and 26 paladins. At least, it seems that way. For now, though, I don’t really mind. I’m still not done doing everything in the game yet, like some of the quests and all of the dungeons, so we’ll see what happens.
I just wonder what spending time in my Garrison will look like six weeks from now…
As much as I love dungeons, I haven’t gotten into any of them yet. I got invited to one last week while I was partially afk, and didn’t have time to do it. Other than that, though, I’ve only been doing content that I can leave at any time, because, as I mentioned, I’ve been very busy, and when I get home from work, I am usually extremely tired.
Story (Alert!! Possible spoilers below, if you haven’t finished all of the questlines yet!)
A couple of random story thoughts…
– Deaths. AU Velen, I was feeling a little shocked, but I understood and admired his sacrifice. Maraad, I was quite saddened by. AU Orgrim, I thought to myself, “oh shit, no way!” but that didn’t affect me like Maraad’s death, and I was just glad that AU Durotan was still alive.
However, I absolutely loved the cinematic at the end of the Nagrand storyline. Dude had it coming, and he got his in epic fashion!
– At the end of the Auchindoun questline, we defeat a demon, and then take the gate to Auchindoun, where Exarch Maladaar and Soulbinder Tuulani seem to have different and somewhat bizarre reactions to the disappearance of Gul’dan and Teron’gor…
The Exarch is happy that we slayed several baddies. His reaction is completely without regard to the situation on the ground, or in Auchindoun:
Meanwhile, Tuulani is saddened and mystified:
Apparently neither really knows how instance portals work…
Generally, the leveling story was pretty good, but I felt there was something important missing at the end of this questline. Any normal player/hero knows that they jumped into the instance, which took them out of PvP. Right? And Teron’gor is a boss in the Auchindoun dungeon, so… yeah.
It just didn’t seem written well at all.
Man, I miss Scatter Shot.
I also kind of miss Arcane Shot as Marksmanship, but I’m okay without it. In Warlords, it would have made rotations smoother. But I generally enjoyed MM for leveling: the Aimed/Chimaera double-whammy was nice on single mobs. And while Multishot seems terribly ineffective, Explosive Trap is awesome when you pull a bunch of little podling b-holes…
As I said, I had no problem leveling with no pet for a while, and with simply using the leveling gear.
There are a lot of words in this post, and not a heck of a lot of substance. Oh well. I hope you don’t mind; I just wanted to check in since I have a rare day off and the servers are down for maintenance. I’m still here, and checking the game out a little bit at a time.
I’d like to decide today who I want to take over there next. I’m actually thinking of starting more than one: I have a mage, warrior, and death knight, and I’d like to see which of them I want to take to 100 first. The problem with the plate toons is that I don’t know if I want to level them as tanks or damage specs. I’ll probably stay Blood/Prot, because ultimately I’d like to tank some dungeons once the holidays are over and I (theoretically) have more time, but we’ll see.
If I get all three into Draenor this week, I can start on their profession stuff, which will be nice.
Until next time, hope you’re all having fun!
* * *
Yes, I wrote that correctly…
In the wake of the Warlords of Draenor announcement at Blizzcon 2013, I wrote a few posts about my desire to approach the leveling process differently. One of them described my desire to self-nerf: to gear down, as opposed to “gearing up” for the expansion.
There was some discussion about the subject here at the time, and then I put it on the back burner. My preparation for Warlords over the past year – gear-wise – has basically consisted of keeping a reserve of Timeless Isle tokens on an alt so that, at the least, I could slap that gear on and be done with it.
At the time, Quelys suggested going in with T14 gear, but I got rid of those pieces as I replaced them, for the most part (basically, I kept Fang Kung, Tao’ren, and the DMC). I was thinking I would probably just go with Timeless Isle gear, as I didn’t see myself putting too much effort into it. However, with Patch 6.0 drawing near, over the past couple of weeks I’ve found myself soloing MoP heroics, painstakingly assembling a dungeon set. Of course, being the behavior-driven nerd that I am, I found myself upgrading that gear once I discovered that I was Justice-capped. This, in turn, set up a nice cycle for me, where I drove myself to get both the gear that I wanted and the JP to upgrade it.
^^Possibly my last screenshot of the old Mushan?
As you can see, as of today, my mission is almost complete. I’m having no luck to-date with respect to pants and helm, but I do have some time before leveling begins. And if worse comes to worse, I’m going with the Golden Lotus JP pants and the 476 PvP crafted helm. The goal is to get down to an overall ilevel of 471 (463 plus upgrades, on average), and I think I can get there with that combination if I can’t come up with those last two pieces.
- In this set, I’m doing roughly 60k DPS single-target (casually, un-buffed) on a raid dummy. It’s interesting how many times-over the damage multiplies from the beginning heroic dungeons to the end of the expansion. Additionally, I’m sitting at about 55% of my SoO health level.
- I’m unclear about how my health level will translate with the stat squish, particularly with respect to mobs on Draenor. However, I’m still confident in my ability to handle them, even though…
- I’m planning on leveling as Survival. While part of me wants to try leveling as Marksmanship (and that was my plan previously, because I’d love to try “one-shotting” stuff), it seems to be the new (and only) hotness as far as hunter specs go (thanks
ObamaBlizz). On the positive side: as gutted as it is, leveling as SV could present me with some challenges, which is something I am definitely interested in. I’m looking for an epic experience, and playing hunter with no Kill Shot and no Multi-Strike… will most likely make killing mobs more challenging, if not epic.
- I’m planning on carrying my raid gear with me for dungeon purposes, particularly at the lower levels. I don’t necessarily know that I will run dungeons along the way, but the possibility is definitely there. And if I do run dungeons on occasion while I level, I will not be causing my group any extra anguish brought on by my self-nerfing activities.
- I’m still going to level like I have in the past in new expansions with respect to buffs, enchants, gems, etc. I’ll be appropriately specced out, have consumables with me, use drums, etc. I just won’t be starting out grossly overpowered like I used to.
* * *
I mean no offense by this, but I get a chuckle whenever I read about people specifically “gearing up for WoD”… and doing so by raiding. Needing that cloak, needing that heirloom, needing that 4-piece. I fully understand the players who are looking for those items because they’re great to have, but I’ve seen many, many people who are frantically chasing after those pieces for their alts… “for Warlords.” On Twitter. Blogs. WoW Insider.
More power to them, but to me it seems unnecessary.
Think about it this way: I am very, very far from being among the best players in the world… But when I level a new toon, I don’t stop at level 80, get a bunch of raid gear, and then proceed to 85, get some more raid gear, and then proceed to the next endgame; I simply go to the new zone and start tearing it apart. All of my level-90 alts that are between ilvl 510 and 550 are very prepared, gear-wise, to romp through the opening levels of WoD before they start to get some gear… and none of them have either heirloom weapons or legendary cloaks.
It just seems like when we do that, we’re actually “over-preparing to overpower”… like we’re trying to get the biggest hammer possible in order to smash a sandwich with it.
* * *
I’m looking to stretch myself a bit as a player – perhaps for the last time in this game.
I may have mentioned this on Twitter briefly a few weeks back, but I got another promotion in September – my second in the last five months – and, where my free time was limited over the summer, it’s downright precious now. I’ll be very surprised if I raid at all in Warlords, and once I get done playing through Draenor, I don’t know that I will keep going. However, that’s a decision to be made sometime down the road.
As such, I’m looking to have an experience on Draenor. Discovery, story, taking my time and enjoying the scenery. Testing my skills as a hunter. Talking with my friends about it all, here and on Twitter, as time and energy permit. I’m looking forward to it!
* * *
It’s been quite a while since I chimed in here…
But now, with November 13th now solidly penciled in on the calendar, we have some long, long,
-awaited closure with respect to the Warlords of Draenor release date.
As I mentioned back in March, the 11/13/14 release date means, since it is indeed after October 21st, that
“Warlords will have both A) taken the longest time-after-previous-expansion to release of any expansion in the game’s history and B) given players the greatest amount of down-time after the previous expansion’s final content patch in the game’s history.”
So, we’ll have to see how this expansion unfolds, with respect to measured content updates and shorter downtime between final patches and new expansions. That will be another year or two (or more). Blizzard says that they are already working on the next one, but we’ve heard that before. They’re still bleeding subscriptions, and they failed to solve that problem this go-round, so we’ll see.
The question is, how many of us will see…
* * *
Anyway, how about that cinematic? I have to say, I loved it, in spite of the exclusion of anything other than male orcs and a demon. The setting was compelling, the production spectacular, and the action was thrilling. I absolutely loved the flying-Grommash-axe-to-the-head killing of Mannoroth.
I’ve watched the cinematic approximately twenty times. It makes me want to do two things: re-read Rise Of The Horde, and read all of the books post-The Shattering – in particular, War Crimes. That’s something to put on the list of things to get done within the next three months.
It was quite possibly the best cinematic yet. As good as Cataclysm’s seemed at the time, this and the trailer for Mists absolutely destroy it, in my opinion. Wrath’s was awesome too, and I loved the original WoW trailer as well. Darkbrew published a list of his favorites, and mine would be similar.
Here’s a recurring thought I have every time we get the expansion trailer: Blizzard should make a complete movie with CGI. I’m willing to be impressed by the live-action movie that will grace us in a couple of years, but I would love to see something killer like the past couple of cinematics become a major motion picture. Perhaps the cost/risk would be too great – I don’t know about these things. But hey, a guy can dream, right?
* * *
I’m still playing, although I basically stopped raiding near the end of June. My job has been stressful, and I wasn’t finding it a productive use of my time to come home from work and promptly beat my head against a wall until a couple of hours after midnight, particularly when I would have to be back at work early the next day.
In fact, I’m becoming convinced that my raiding days may be behind me. Barring a change of circumstances, I’m not going to have the time and focus to commit to raiding and raiding well. Real life comes first, and I am at an age and in a situation where I can’t let structure in WoW interfere with my future. The idea of not raiding can be a painful one, but the way I’ve felt the past few months, I don’t know that I can do it going forward.
With that (and other things) in mind, my plans for Warlords have been shifting over the past couple of weeks.
I had already planned to not race to level 100. What’s shifting may surprise the socks off of some of you…
I’m thinking of leveling a different toon first. As in, not Mushan.
* * *
Why not Mushan? I know, it seems anathema to lifelong hunters out there, but I’m not the average WoW hunter. I’ll be honest: I’m not terribly happy with what I’ve read about the changes to Survival. It seems like it’s a shadow of its former self. I know that’s a simplified way to look at changes to the spec – and I’ll certainly try it out when Patch 6.0 goes live – but I’m not feeling it right now.
And, while I feel a little better about Marksmanship than SV, it seems like, pre-numbers-pass, Beast Mastery is the way to go. And (here’s where I know I differ from other hunters) I don’t enjoy BM. To me, it’s like being a guy with a water gun and a remote-control car, and you shoot your water gun and remotely control your car, which sometimes gets stuck on a rock in the dirt or some other protrusion and ends up getting stepped on. Perhaps this reflects the true lack of skill I have in the game, but I’ve never enjoyed playing a hunter less in the post-mana era than when I went BM for Council of the Elders in ToT.
Anyway… *washes hands of the issue* I’ll be able to better make a decision on that when the patch goes live and I’ve had a chance to try out each spec to see if I like one of them.
* * *
As for what I’ve been up to in WoW, there hasn’t been much of note.
I’m steadily making cloth for Royal Satchels: So far, Mushan and my druid, Anacrusa, are fully Satcheled-up, with a few other Satchels on various other toons. Now that we have a release date, I’m certain that I will not have full Panda-bags on each of my main toons, but I won’t need that space immediately since I am not racing them all to 100 ASAP, so I will probably leave Modhriel (my Tailor) at Halfhill for the foreseeable future while that project is going on.
I’ve taken up PvP on my druid, which has been interesting. With a gear set largely composed of Timeless Isle gear, about a week ago I stepped in and started losing a lot of random BGs. Compounding the gear problem was my inability to play the spec well, and vice-versa. It’s been a long time since I PvPed regularly on my druid – three years or so – so there has been a lot to learn. I felt a bit guilty for holding my teams back, but I shouldn’t have – I wasn’t the main problem. Most games, we were getting crushed. Ana in full Prideful gear wasn’t going to turn most of those matches into wins, believe me.
Along the way, I’ve picked up a few pieces of Grievous, and the weapon will be next (and a huge upgrade). Things are getting better: I’m getting the hang of the spec, which is my #1(a) goal, with #1 being to have fun doing something that is both old and new.
Aside from that, I’m casually grinding Valor on my warrior, druid, DK, and paladin. My mage has had horrible luck getting a weapon to replace his T14 Sha-Touched sword, so I’ve basically given up on that (and on grinding other gear and Valor) with him. When he finally gets to Draenor, he’s going to destroy mobs anyway, so I’m not terribly worried about it. Frickin’ guy has a 544 ilvl, so I think he’s going to be just fine, even in spite of his 491 weapon…
I’ve also been hitting up some old raids on Mushan. A couple of friends and I went into Ulduar last weekend and wiped the floor with 25-player mode, which scored me a boatload of achievement points. Before that, we did the same in ICC-25. I also finally completed my Valorous Cryptstalker set on my hunter (at least to a point where I could use the gear), which I may talk about in the near future.
* * *
Without making this a book, these are just some miscellaneous bits from the world of Mushan.
More, soon. :)
* * *
I’m still here. I haven’t written here in five or six weeks. But I’m still keeping up with everyone’s blogs, and I still have plans for this blog, although if I do end up going a while before that manifests itself in the form of posts, I won’t be surprised.
I can’t do the squeeze-whatever-news-and-speculation-I-can-out-of-every-day thing, which is why I’ve kept quiet. I simply can’t justify budgeting the time and emotional energy into “waiting and hoping” for, and writing regularly about, a launch that is looking increasingly like it could actually go all the way to the end of – or even pass – the December release window.
(To those who are doing so, by the way, kudos and thanks!)
So it’s highly likely that posting will be sporadic for the foreseeable future.
However, a couple of things are happening.
For one thing, I recently returned to the game after a two-month break. I’ve actually raided with some friends a couple of times – although I have no weekly commitment – and I’ve done some other things here and there with my regular toons. But the majority of my time over the past couple of weeks has been spent leveling a new toon on a new server.
He’s a Marksmanship hunter, Skinner/Herbalist, and I’m enjoying leveling him all by himself, with no guild and no other toons from my account on the server (so far). As such, he has to manage bag space and gold as he levels. I’m having fun dealing with these rather mundane issues.
Additionally, I recently got a promotion at my job, so I’m spending a lot more time at (and thinking about) work.
As it’s taking more of my time, any WoW-related activities – and considering the conditions I discussed above (the waiting game) – consist of either playing the game or reading about it. Nothing terribly important is happening in my WoW-world, so there’s little for me to write about. I’m leveling a toon, and that’s basically it. It takes me back to earlier, simpler times.
There is a good chance that I could take another break before Warlords of Draenor manifests itself. I haven’t decided, or given it much thought; the fact remains that we could be six-to-eight months away from a ‘go-live’ date. So we’ll see how it goes.
Anyway, I just wanted to say hello!
* * *
Thanks for reading this post by Mushan at Mushan, Etc. Comments are welcome!
I have seven level 90s (all home-grown), but lately I’ve been thinking that – depending on how much I decide to actually play once my initial new-xpac buzz wears off – there will be a maximum of five that end up making the journey to 100. Could be a lot less, of course.
At any rate, at the time I noted that there were certain motivations for wanting to switch things up, and that there could be more on the horizon. As of last weekend’s Alpha info dump, one of those motivations has been clarified. So, with those in mind, I give you the factors that will play into how I play profs in WoD:
- I don’t know how many toons I will level because a) I don’t know if I will continue to be a serial subscriber in WoD, and b) even if I am, I am determined not to burn myself out like I have in the past.
- I want to make it easier to level profs on my main toon (and possibly others).
I don’t know if I will be raiding, so optimal prof usage might not be important.
- I already have plenty of gold, so if I never sell anything on the AH for the whole xpac, I’ll still be fine. I have absolutely no need for a ‘job’ (or several) during WoD.
- Flying might not be a Thing in WoD for a while (or even the whole xpac).
- Alpha news: Professions will no longer provide performance bonuses (stat buffs / weapon bonuses / extra sockets / exclusive enchants / better gems, etc.).
#6 on that list was revealed in the Alpha patch notes, and answered a question that I had related in one of my earlier posts in the subject. As of 6.0, profession bonuses will be no more. Which basically negates any concerns raised by #3 on the list.
So, looking at my main, Mushan (hunter/LW/BS), I can tell you right now that he will be jettisoning Blacksmithing and picking up Skinning. Before the notes were released, this was already being seriously considered; now it’s a no-brainer. I have another max-level Blacksmith (Droignon, warrior/BS/Mining) anyway, and Mushan was really, obviously, just using Blacksmithing for his own advantage, and Blacksmithing is such a nice person who deserves better than a one-sided relationship… I don’t know, I try to stay out of it as much as possible (it’s complicated).
In all seriousness, after leveling Mushan in MoP as a LW/BS, I’m looking forward to being able to gather my own resources while I play him in Warlords. I have big plans for leveling him (which may or may not… OK probably will be revealed at a later date), and the main theme is going to be that I will immerse myself in playing him, as opposed to racing to the cap. I’m not going to worry about getting him capped ASAP, and then hopping on the druid to skin a bunch of dead things, and then hopping on the warrior and riding around mining everything I can in Jade Forest and leveling out of the zone before I do many quests from all of the gathering XP…
…like I did last time. All to get those crafting profs maxed on Mushan, who for the past two expansions has been able to craft amazing stuff, but somehow is incapable of gathering his own materials himself. This time will be different.
Skinning also fits Leatherworking hunters better in my opinion, lore-/immersion-wise.
#5 on that list (no flying) sort of puts the kibosh on possibly changing Ana’s (druid/LW/SK) profs. Without the flying advantages, changing her to an Herbalist, as I mentioned in a past post, has no appeal for me. She’ll remain a LW/SK, unless I decide that I really really want to change her into an Alch/Herb, which I’m doubtful will happen.
The list (updated @ Alpha)
There are no other changes that I can think of, with respect to how my toons will approach profs in WoD. With that, here’s my list:
- Mushan (90 hunter/main): Leatherworking, Skinning (new)
- Anacrusa (90 Resto/Balance druid): Leatherworking, Skinning #
- Droignon (90 Prot warrior): Blacksmithing, Mining #
- Modhriel (90 Frost mage): Tailoring, Jewelcrafting *#
- Saldrahn (90 Blood DK): Engineering, Mining #
- Abenadari (90 pally): Alchemy, Herbalism **
- Ghilleadh (90 hunter alt): Enchanting, Skinning **
- Mydnas (85 druid bank alt): Inscription, Herbalism ***
# Mushan is the only real concern for the time being. The rest will happen only if fun-times permit.
* With all of the forthcoming stat changes, I’m not particularly enthused about JC anymore, but then again, it’s not terribly important (see previous note), is it? As for Tailoring, that should be fairly straightforward to level, since killing equals gathering in that case.
** These toons will most likely not make the journey. One or both may be deleted for future character slots, unless they ever get around to connecting my server (grr..).
*** I don’t care a lick about this toon or Inscription anymore, but she’s the bank alt, so she stays for now. But I’ll be very surprised if she doesn’t mostly gather dust.
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So, really? Hundreds and hundreds of words, and there are only two actual changes to my mindset compared with my previous post on the subject?
Yeah, sorry. That’s how I roll, usually. But this post comes from the fact that I’ve been spending portions of cold nights in an easy chair under a blanket, in my pajamas, making plain text notes on my iPad. I’m casually working on a grand plan for my foray into Draenor, and prof changes were on my list of prep questions. I can now go back and edit those notes, which will give both my prep and leveling expectations more clarity. It’s all part of a process that I am determined to enjoy as fully as possible.
Is it self-indulgent? Hell yeah it is. So is the vast majority of the rest of the stuff I post here. :)
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It’s been a month since I announced on these humble pages that I am taking a break from World of Warcraft.
My time away – an admittedly short one, at this early point – has been good. Things have been busy at work; the new blog has been fun to work on; I’ve gotten plenty of Fable-playing time logged; and I’m just getting started on a virtual stack of books that need reading. Because I had become thoroughly exhausted with the game in the months before my break started, my playing time had been steadily withering, so making the transition from “very little WoW” to “no WoW” has been fairly pain-free.
One thing has not changed throughout all of this: I still love the flippin’ game, and there have been times when I’ve missed it and wished for a moment that I could log in. But I quickly realized that what I’m missing is not the game as it stands today, but rather as it was in the past, and how it will be again later this year. Specifically: expansion time. Leveling time. The time when everything is new again.
As part of my effort to not completely lose touch during these next few months, I’ve determined to read the WoW section of my blog feed once per week, and to periodically check up on the news. Usually, this happens on a Sunday.
This week, I decided to make an exception, because of speculation that the beta – the arrival of which is already late in the minds of many – could be happening. I’m curious about the beta start date, because it has been written about so intensely since Blizzcon, and because it was expected as early as December, then January, then February…
In catching up on last week’s blog posts this past Sunday, I noticed that anticipation for a beta was particularly high. It was this excitement that I remembered as I casually opened up MMO-Champion this morning, and swiftly found myself in a fierce battle to keep the orange juice in my mouth from destroying my keyboard and monitor when I read the following:
- Warlords of Draenor is expected to release on or before 12/20/2014, with a fall release expected. This is not a release date.
Once I had managed to get said orange juice flowing safely in the correct direction, I read on. There was little other information of interest to me, since the level 90 boost has little appeal for me at this point, and I will “only” be purchasing the regular edition of WoD. There was also no mention of a beta launch, which was the information that I came to the site for in the first place.
At any rate, given that the xpac will likely see a fall release, that puts the earliest launch date at September 23rd (if we take “fall release” literally). September 23rd is a hair short of two years since the launch of MoP, while September 30th is just a hair longer. Of course, “fall” is probably an approximation, so it’s possible that if everything goes awesomely in Irvine, CA, we could see a release on the 9th or 16th. However, if we get much later into the fall – October 21st or later, to be specific – Warlords will have both A) taken the longest time-after-previous-expansion to release of any expansion in the game’s history and B) given players the greatest amount of down-time after the previous expansion’s final content patch in the game’s history.
And if we do get into December before it’s released? Well, then we’re talking about what I would already categorize as a giant misstep on the part of Blizzard.
It turns out that I picked a good time to take a significant break from the game. When a company provides fairly regular content updates for a game – some would say they came too fast, and I have to agree with that sentiment – and then gives players little more than a new PvP season in an extended final patch, there is little to keep my interest. Late 2012 and the first three quarters of 2013 consisted of “content content content.” 2014 is doomed to consist of “waiting waiting waiting” for much of the year, until this thing (WoD) happens.
So… what happened? Over the past couple of years, we’ve gotten a lot of talk from Blizz-folk about faster content, and we saw some evidence that that was a priority. Mists arrived chock-full of things to do at 90 – repetitive, grindy-as-hell things, to be sure – and with “move the story forward” patches in between raid patches, there certainly was plenty of content for about a year…
And now we have this Nothing. We’ve been told that there are different teams that work on expansions… so did the Mists team significantly outpace the Warlords team? Did the Warlords team bite off more than it could chew, like they supposedly did when they remade the world for Cataclysm?
Somewhere – dev team to dev team, or Blizzard to players, or whatever – the message went off the path. And I think that, at this point, Blizzard does itself and its players a disservice when it says that it would like to release expansions on a yearly basis, because then players believe that the company – this great company, which has made such a great game and done so many wonderful things – was actually working hard toward making that actually happen. All evidence at this juncture shows that it either is not doing so, or is just wildly failing to make that happen.
I was skeptical at the time, because those comments at and around the time of Blizzcon were comments that many players took and ran with, in spite of Blizzard’s history and lack of actual promise. Those stated best intentions were believed by many to be modus operandi, and they are proving not to be so. I, like everyone else, wanted Blizzard to be what they said they intended to be. I was skeptical, but if they had dropped a beta on December 10th or January 8th, I would have been happy. If they had announced that WoD was arriving on May 20th or June 17th, I would have been happy. I also would have been surprised.
This doesn’t surprise me. At this point in the history of WoW, this has become the norm, and it seems that Blizzard – as much as they purportedly intend to change for the faster – has become entrenched in this two-year cycle.
As such, I believe that they should just stop talking about it. They should just stick with “It’ll be Soon(TM),” and “It’ll be out when it’s finished,” and stop talking up what has become a pipe dream for everyone. I’ll be finished playing WoW for a while before yearly expansions become a thing.
I was skeptical, but that does not mean that I’m not disappointed by this news. What do I want? I want to play through some new content. Of course. I find myself daydreaming about past new-xpac leveling experiences from time to time, and that is what I want to be doing again, sooner than later.
It looks like it will be later.
I’m already mentally extending my break. Originally, I was thinking about taking three months or so. However, with this news – and barring extremely unlikely “let’s get the band (raid team) back together” overtures from my absent friends – four-to-six months or more is looking more likely. There are good things about this: no WoW means more time for other adventures elsewhere, both in and out of gaming worlds. But ultimately, I am disappointed… although I’m glad that Blizzard finally came out and confirmed that my skepticism wasn’t unfounded.
Yes, I could still be playing. But right now, Blizzard has no new product for me. I’m not paying $15 per month to wait for half a year or more. I can do that for free.
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Practically, nothing is happening right now.
We still haven’t raided since early November.
Those of us that are left have either moved on to other teams (one person) or resigned ourselves to the fact that a long break is in the cards (the rest of us). There’s nothing happening on this front.
I did have the chance to raid with an old friend in her guild about a month ago. We knocked over Nazgrim, Malkorok, and Spoils that night. It was nice to reconnect with her, but I was just a fill-in.
Oh yeah, and last Thursday, this happened:
I got to fill a spot with my girlfriend’s team, which is halfway through heroic content. We downed the last seven bosses on normal mode in fairly short order (and no wipes), and I managed to finally complete my four piece bonus. I also didn’t suck, which was a relief considering that, in addition to worrying that I would be rusty, I had never seen the final two bosses before that night. It was pretty fun!
It was nice to raid again on both occasions, but neither is something that will happen regularly. I was just helping out.
The January beta that some were hoping for post-Blizzcon didn’t happen, just as I suspected it wouldn’t. Since Blizzard announced last week that PvP Season 14 is ending “in a couple of weeks” (or so), the month of February will be comprised of two weeks (or so) of that happening, plus another two weeks (or so) of sorting out the titles and such. By then, we’re either very near or already into March. Twenty weeks (give or take) of Season 15 puts us around the middle of July. With Patch 6.0 presumably happening around that time, a few weeks of that puts us into August, making the time between the launches of MoP and WoD longer than the time between the Cata and MoP launches.
And that’s if everything goes as it usually does. We could be waiting even longer…
This will also mean at least an eleven-month period where Siege of Orgrimmar is end-game – possibly longer. This would put it longer than Dragon Soul (~10 months), and almost as long as ICC (1 year). So much for shorter turnarounds (and best laid plans).
As Jasyla said, “Lather, Rinse, Repeat” (a great post, by the way). Another thought: the news of another PvP season came down over a month ago. The current season is still not over yet. We’re definitely seeing more of the same.
This is me, beating a dead horse
Did I mention that nothing is happening? I don’t PvP regularly, so a new season is a definite stretch of four or five months (or more) where there is guaranteed to be zero new content. By the time that stretch starts, we will already be on the long side of five months with no new content. Without raiding, what’s left? Archaeology? LFR? Pet battles? Obsessing daily on the when? Waiting, breath to breath, for the promise/fallacy of “faster content” to morph into reality? “Faffing”?!
Yeah, I don’t think so. Not for me.
I love many parts of this game, but I’ve already done almost all that I want to do in Mists. My friends and I haven’t made it to Garrosh’s (temporary) downfall together, but that’s basically off the table at this point. And without raiding, my motivation to explore “other” just isn’t there. People I love to play with are absent. Pandaria itself has been done to death during my too-many journeys through the leveling and gearing process. If the expansion dropped next week, I have the five toons that I care about, geared* and perfectly ready to start the journey to level 100. I’ve already done “other.” Five, six, seven more months of lonely solo play (and crappy / repetitive PuG group play) through overly familiar content has no appeal for me right now.
*Geared means “out of greens.” I maintain that we will not need heirloom weapons to level.
I’ve been playing for seven years as of this month. I’ve taken a couple of breaks during that time, but I believe that the longest period I’ve ever gone without being subscribed was five or six weeks. I remained subscribed for the entire time between the release of Diablo III and Patch 5.0, even though I was relegated to playing on my girlfriend’s computer (when I could) because mine was broken. I created my hunter during the eternity of downtime before Cataclysm launched. Good things have happened in times like this.
But I can’t do it again. I can’t justify four to six more months of subscription payments when the game isn’t bringing me much enjoyment; when there is no new story, dungeon, or raid content, no raid team, and virtually nothing that I’ve left unexplored about MoP. And as much as I want to believe that getting hard-core into my Outland hunter (or another new toon, for that matter) right now could be worth it, I’m just not feeling it.
So I’ll be letting my subscription expire when payment comes due soon. And for the most part, I’ll be putting the blog on the shelf for a while.
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The idea is to come back shortly before Patch 6.0 arrives. At that point, I can change my hunter’s second profession if I decide to move forward with that, finish bag-space-clearing, and do any other prep that I feel I need to do. This will give me time to adjust to the forthcoming class changes, and allow me to take part in any pre-launch event, if they decide to give us one.
In the meantime, I have plenty to do. I’ve been working on an unrelated blog recently, playing more guitar, and spending more time reading. I just picked up Fable Anniversary for the 360, and will definitely be playing through that a few times. I’ll also spend time with several other games that I recently picked up on the cheap. And baseball’s Spring Training is around the corner, which is great, because I’ve got some serious baseball fever right now!
I think this break will be good for me. Perhaps when I come back – refreshed – I can find a better situation (or the situation will have improved within my guild) for raiding. If not, I’m still excited about playing through the Warlords launch content, checking out dungeons and so on, and most likely writing about it! And then I’ll move on.
In the meantime: peace. I’ll see you on the other side of the desert.
P.S. Thanks (belatedly) for the encouragement, Kheldul. I appreciate it!
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In my “free time” – which, in World of Warcraft, generally constitutes time spent “not advancing” my level 90 characters or professions in some shape or form – lately, I’ve been leveling a new hunter.
Now, there is no need for me to make a new hunter, at least for the sake of hunters per se. I already have three hunters on my realm, and two of them are max level. However, I do love the class, and so when the time came to work on a new project, it was a fairly easy choice for me.
Anyway, I’ve got this new hunter. And this hunter has a purpose. Due to this purpose, it’s extremely likely that he will never reach max level.
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If I think about the history of my experience in WoW, with an eye toward my favorite parts of the leveling experience, something interesting happens.
Some people love(d) Vanilla WoW. And, the truth is, I did too; I didn’t start playing WoW until the month after TBC launched, but I did spend a ton of time leveling through the “Vanilla” parts of the game when I started playing – I didn’t have my first level 70 toon until just over a month before Wrath launched! And while there were frustrating and faulty aspects of that part of the game, I have a lot of good – fuzzy, but good – memories from that time.
However, that part of the game is gone. Forever.
It’s not 100% gone, of course: there are areas of the game that survived the revamp (the “kill 10 Young Stranglethorn Tigers -> Stranglethorn Tigers -> Elder Stranglethorn Tigers”-type questlines come to mind, for one), but they’re relatively few in number. As a whole, the Vanilla WoW experience no longer exists.
As such – and this is the interesting thing that I realized – the earliest “nostalgia-era” content that is still available in anything collectively resembling its original form is The Burning Crusade. And Wrath follows that, of course… and those two zones are the reasons that I made this new hunter.
If you’ve read some of my previous posts, as well as some of those from before, you may know that I’m at something of a crisis point as far as the game goes with me. A lot of times, what’s needed in these situations is a break from the everyday endgame experience (or lack thereof), and that’s what I’ve been looking for lately. Looking at the game, I realized recently that I had no characters that could play in Outland at-level – seven 90s, an 85, and two toons at or below 30. One of those lowbies is a hunter, and the other a shaman. I don’t enjoy the shaman as much as I had hoped, and the other hunter is reserved for a different project, should I ever return to it.
Anyway, I decided that, while I’m not a fan of leveling the revamped content on Azeroth, I wanted to take another toon into Outland and Northrend… and I didn’t feel like leveling a second DK (not that that isn’t fun, but my DK is the last toon I leveled, so I’d like to give DKs a bit of a rest for the moment). So, hunter it was.
But, why Outland?
When I look back at the past few years and think about the toons I’ve brought to max level, starting with Mushan and including a (now deleted) mage, warrior, replacement mage, second hunter, and DK, I realized that my favorite zones to revisit during the leveling process are Outland and Northrend. They were the continents/expansions that I played before I raided, which means “back when I sucked.” Back when I had no idea what was going on, or how to play. Back when the world was a complete wonder to me. When things were scary and new.
For some reason, nostalgia brings me back to those zones, to those expansions’ content. To a simpler time. That’s the number one reason. The revamped Vanilla content was okay for the first play-through, but there are certain aspects to the leveling process that make the experience uninteresting to me, including the lack of virtually any challenges along the way and the updating of the content to the current-as-of-Cataclysm time period.
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I’ve set some parameters to encourage discovery, exploration, and learning… and also to ensure that I do not simply blow through to the higher levels like I usually do.
No heirlooms past level 58. I did use several heirlooms through level 57, because the goal here was absolutely to zip through large chunks of the pre-58 content at a time. Once I hit 58, I did away with them, replacing them with quest greens I had saved for exactly that purpose. I even equipped a level 15 (ilvl 22) cloak as I prepared for Outland, because that was the last one I had saved. Not that that mattered – everything has been nerfed, so the simple fact that I had something appropriate equipped in every slot ensured that questing would still be very easy.
I’m also not in a guild, for guild perk reasons (including the bonus XP perk).
Based on past (post-4.0) experience, a player can hit Hellfire, Terrokar, Nagrand, and SMV or Netherstorm, run a couple of dungeons along the way, and easily be 68 (and ready for Northrend) before completing any zones, and skipping the vast majority of the Outland content. My aim with this toon is to spend time in Outland, so skipping content is anathema in that scenario. Therefore, I went to Wowhead and looked up the required levels for quests in each zone. For instance, virtually all of the quests in Hellfire are available by the time players hit 61; thus, when I hit 61, I lock my XP. This means that, once I finish the zone, I can unlock my XP, move on to Zangarmarsh, and continue gaining XP until I get to 62 (when all quests in Zangar become available). Then, when I finish Zangar, I can start Terrokar with unlocked XP and re-lock it again at 64 for Nagrand. This preserves some semblance of “I’m playing at-level,” which is another goal that I have. I could do each zone and run each dungeon without locking XP, but I would quickly outgrow each zone well before I finish it if I did it that way. I’m likely going to spend more time in Outland with my XP locked than unlocked, but that’s ok.
By the way, I discovered the other day that locking XP also interrupts the accrual of “rest,” which, for these purposes, does not disappoint me. Knowing that I won’t be out-leveling a zone quite so fast makes for more fluid progression within the zone than 30 bars of rest would – to a point, of course.
Ground mounts only. Some people may think this is crazy, but I’m determined to play it very much like I did when I first took Anacrusa through it in 2007-08. And I couldn’t fly back then. Taxis (flight paths) are allowed, of course.
Additionally, while I do have a vendor mount, I will not use it with this toon.
There are quests in zones, once you get to a certain point/level, that send you to a dungeon that corresponds with the story; in Hellfire, it’s Hellfire Ramparts. In the interest of playing through the story, I will run the dungeons. However, I will only do this while XP-locked.
It’s fairly clear, at this point, that managing the throttling of XP-gain is a large part of this endeavor. Part of this is an experiment to see how it affects immersion; I’m of the opinion that while going back several times to Stormwind to (un)lock XP is a slight annoyance, it’s no more immersion-breaking than any other non-core activity in the game, such as doing my farms every day on max-level toons, or raiding the same instance every week.
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It’s an imperfect science, obviously: there are several aspects of the game that are impossible to recreate. LFD didn’t exist back then, there were group quest elites, stats and specs and talents have been revamped, glyphs have been added, and things have been heavily nerfed. There’s no way to go back 100%, but that’s something I was fully aware of as I began the project.
The goal is to immerse myself in Outland. Revisit and enjoy the lore, and experience it as authentically as possible from a playstyle perspective. Revisit some memories of formative times in my WoW-childhood. There really isn’t a way to completely and accurately replicate that experience any more, but I can do things to mitigate the hyper-leveling paradigm that plagues** old content.
** “Plague” indicating a certain perspective; I know that there are many who are absolutely done with Outland in every way, but I also know that there are a lot of people who love TBC and love spending time there. So for my purposes, leveling quickly is the opposite of what I’m interested in. However, for others, it’s a necessity.
At any rate, along the way, I am taking a lot of screenshots, reading quest text, and completing each zone the best I can.
By the way, I’m leveling as Marksman on this hunter, which is what I leveled Mushan and Ghilleadh with back in the day. I don’t play Marks anymore on those toons, but it is absolutely killer for leveling. I approach the mob. I plant, and (unglyphed) Aim, and Shoot. 95% of the time, the mob either dies from a single shot or is critically injured (and is subsequently finished off with a Kill Shot). For elites or higher-level-than-me mobs, I do the “Aimed/Chimera” combo, and if it doesn’t kill them, it usually does serious damage. Even without heirlooms, the damage is punishing if it crits, and with Careful Aim, that happens quite often…
Playing this way makes me feel more like a ranger than just about anything else in the game. And that’s a fun aspect of this project, too.
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As I mentioned above (and in a previous post), there’s no way to 100% accurately replicate the experience of playing WoW or a new expansion for the first time – once you’ve done it, you’ve done it. However, there are ways to revisit it. I’m a leave-my-poor-arms-at-the-emergency-room-afterward raider, but I also love leveling, and I love some of the old parts of the game. It’s fun and relaxing to lose myself in my new character, imagining him seeing this content for the first time and experiencing that wonder and awe with him. I’ve seen it before, but I also like seeing it again. And perhaps I’ll learn something new along the way.
Of course, this dovetails somewhat nicely with the idea that it’s nice to see Outland as it was a couple of years ago on the eve of Warlords of Draenor, since a great deal of that lore (along with that of the relevant books) will be somewhat pertinent to that expansion as well…
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