Should hunters really be first in line for a 6.0 revamp?Posted: October 8, 2013
Much has been made over the past few months about how hunters need to be seriously revamped in 6.0, and the next expansion (which is something that I am referring to with tongue in cheek as BC2). Many hunters have voiced opinions and concerns about this, ranging from The Godmother to Arth and Frost at the WHU, people on the forums and twitter, and other fine bloggers.
Among the topics: hunters have too many DPS buttons. Hunter specs are too similar to one another. Hunters aren’t top DPS, and one of their specs is at or near the bottom, but we’re “pure DPS” so that sucks. Hunters don’t bring a raid-wide cooldown. Pet issues abound. And so on. All valid issues.
The list of issues is long. Arth at WHU is working on a Hunter Community Expansion Revamp Project (HCERP), whereby the community collectively brings issues and suggestions to the developers’ attention in a mature and organized manner, which is a fantastic endeavor. And Ghostcrawler has even said that they are likely to look at revamping some classes in a manner similar to the warlock overhaul in MoP, and that hunters are possibly at the top of the list.
Now, for some people this can be scary, if you don’t see the problems, or don’t care about them and just want to play the hunter you love. For others, these issues are of vital importance, because they are issues that frustrate them about the class as it is today, both for themselves and for other players.
I’ve written about a couple of issues that I hope can be fixed, but I’m generally not contributing to the conversation at the WHU because I don’t think that I have anything original to offer; nor do I feel that I can explain things better than some of the folks who are more heavily involved in contributing. I generally just state my opinions here at Mushan, Etc. as the spirit moves me, and leave it at that. We’ll see what happens.
Meanwhile, outside the bubble that we hunters tend to live in, there are other classes that are hurting.
I read an interesting post on Monday by Zellviren, at
Unwavering Sentinel [Edit: Zell has consolidated Unwavering Sentinel into Bastion of Defence; the link has been changed and still works], whose main is a Protection warrior. In it, he talks about how the Prot warrior has sort of fallen off the map as a preferred tank.
For those of us not in the know, there appears to be a general consensus that monks, death knights, and paladins are the tanks of choice. Druids are viable… and warriors are viable too, but druids generally have a distinct DPS advantage – which comes into play on fights with tight enrages – as well as self-healing advantages over warriors. For much of this expansion, warriors have been at the bottom of the DPS and self-heal totem poles, and the changes in 5.3 and 5.4 to warriors and tanks in general haven’t really changed the fact that warriors are still struggling.
In his post, Zell laments Ghostcrawler’s comment about Blizzard’s intentions for the hunter revamp, in light of the most recent hunter population data compiled by Cynwise. According to Cyn’s research, hunters are the most popular class in WoW. This is completely understandable, since hunters are easy to level and generally very fun to play. And on the other end, rogues and warriors have serious problems. If you’re not familiar with the problems that warriors have been having, go read the last several months of The Care And Feeding Of Warriors columns by Matt Rossi at WoW Insider. I can’t go into them all here, but he does a good job talking about all of the specs. This post in particular, which is something of a Call to Arms / plea for warriors to get out there and tank something/anything, illustrates how things have been so bad for warriors this expansion that the perception has become even worse than it should be (when people are surprised that a warrior is tanking a dungeon, things have gone too far).
And getting back to Zellviren, here’s that telling comment from his post:
“My class of six years is broken. As most of you know, I’m always complaining about warrior design and we arrive at the Siege of Orgrimmar to find that, actually, it’s not been fixed. Sure, the class is doing better than it was but it still suffers from endemic design problems that are going to persist into the next expansion as well. Blizzard seem happy enough with the gutting warriors got in Mists and there was a blue Tweet saying that they intend to put most of their design iteration into making hunter specs feel more different.
“No, you read that right. The game’s most popular class is going to get the most design time.”
Obviously, his post/comment is drenched in understandable disappointment. And I feel a lot of sympathy for his position and his feeling of resentment. This is just one person, but he is vocalizing a sentiment that has become common among warrior players. I’ve read about many warriors who have switched to tanking with DKs or monks, or paladins. While warriors have myriad issues, monk tanks are very strong, with some even calling them the best designed tank in the game, followed closely by DKs. So there is definitely a problem: warriors are frustrated with warrior tanking, while other players see them as weak, and/or inferior choices for progression tanking.
At any rate (read the post, and Cynwise’s post, and check out Rossi’s stuff, for reals), I have to wonder if Blizzard will actually make hunters a top priority for 6.0/BC2. Generally, we’re going to see lots of changes to all of the classes, but I wonder if making hunter spec-uniqueness a top priority is really the best thing for the game in general when there are some core problems with warriors (and other classes) that probably need to be fixed – for the overall good of the game – before hunters are revamped.
Hopefully, they can do it all: improve classes like warriors and rogues while also giving hunters some constructive love. But I’ll be honest and say that, while I do think hunters need some work (and I’ve written about some of the issues, as I said), I also feel like we’re in a nice, competitive place right now. Hopefully, Blizzard will get things “more right” next time, giving players more freedom to play exactly the class that they want to play while also making the improvements and changes to the game that are supposed to make the next expansion Awesome(TM).
Thanks for reading this post by Mushan at Mushan, Etc. Comments are welcome!